This matching game was originally a Valentine's Day card for a very special woman who gets easily addicted to simple games like this. If you remove all the tiles you are treated to a nauseatingly sweet photo of the two of us being happy together. Alternatively, you could replace all the photos with your own and send this on to your own significant other.

Coding on this game took less than an hour.

I wanted to try a platform game, so I created this. You can run around a small enclosed area and jump on the platforms. There are no enemies or anything else interesting, but I think it's a good start. It took about an hour for the basic code plus considerably more time figuring out what I had done wrong.

Why is the monk boy named Beowulf? Well, it was late at night, I was watching Son of Godzilla, and I had some mock anglo-saxon poetry stuck in my head. It made sense at the time, and it was passably amusing in the morning. Good enough.

This game is a bit like Asteroids, but without all of those big rock thingies. It was written in a little over ninety minutes. I designed this to answer, once and for all, one of the greatest questions ever to plague geekdom. I wrote the game using the demo version of Blitz, without the docs, so I didn't entirely know what I was doing. The timing will probably be strange on some computers, but that should be easy to fix. Given the time and the inclination, I may draw some new spaceships and turn this into an actual game.

Incidentally, the answer to the question is "whichever ship Corey happens to be piloting."

Any resemblance between the spaceships in this game and other copyrighted scifi designs is purely satirical in nature and ought not to be taken seriously.

This is my Zelda-like attempt. This version of the game took a bit over an hour to complete. I did have a more advanced version written, but unfortunately it was lost when my laptop was emergency-reformatted.

We were downtown at the Lotte arcade playing a game where you have to find the differences between two pictures. I told Eunsuk that I'd be able to make a game like that in under an hour, and she held me to my word... Programming for this game took a mere 40 minutes. Creating the artwork to go along with it took considerably longer.

There's no download for this game since most of the pictures I used are copyrighted images from magazines. What, you expect me to write a game in one hour and provide original artwork for it as well!?